Interactive entry
Drag
Drag helps confirm user action and keep the interface physical.
Active entry
Preview, parameters, and exports
Drag helps confirm user action and keep the interface physical.
Moving an element by grabbing it, often with momentum when released
Browse categories180ms
28px
0ms
soft
.motion-card {
animation-name: motion-drag;
animation-duration: 180ms;
animation-timing-function: cubic-bezier(0.23, 1, 0.32, 1);
animation-delay: 0ms;
animation-fill-mode: both;
will-change: transform, opacity;
transform-origin: center;
}
@keyframes motion-drag {
from {
opacity: 0;
transform: scale(0.96);
}
to {
opacity: 1;
transform: translateY(0) scale(1);
}
}
@media (prefers-reduced-motion: reduce) {
.motion-card {
animation-name: motion-drag-reduced;
animation-duration: 180ms;
animation-delay: 0ms;
transform: none;
animation-iteration-count: 1;
}
}
@keyframes motion-drag-reduced {
from {
opacity: 0;
}
to {
opacity: 1;
}
}Agent prompt
Use Drag for a UI fragment: Drag helps confirm user action and keep the interface physical. Animate transform and opacity, keep the duration at 180ms, use 28px of visual amplitude, add a 0ms delay, use soft easing (cubic-bezier(0.23, 1, 0.32, 1)), and include a reduced-motion fallback.
intent: entrancefeel: softcontext: card
- Use it when you need to confirm user action and keep the interface physical.
- Good for low- or medium-frequency UI changes that should stay short, clear, and interruptible.
- Copy the prompt or CSS and hand it to an agent for implementation.
- Preview Drag on a card, list item, or lightweight panel.
- Tune duration, travel, delay, and curve until Drag matches the surrounding interface.
- Prefer transform and opacity so motion stays off layout and paint work.
- Keep UI motion under 300ms; frequent feedback should be shorter.
- Avoid scale(0) and UI ease-in; use a physical starting point and a strong ease-out curve.
Under reduced motion, Drag removes travel, rotation, or looping and keeps a short fade or state comparison.