Interactive entry

Text morph

Text morph helps make information changes and visual details feel more refined.

Active entry

Preview, parameters, and exports

Text morph helps make information changes and visual details feel more refined.

Text that animates character by character when it changes, drawing attention to the new value

Browse categories
Preview
Text morph
420ms
28px
0ms
soft
.motion-card {
  animation-name: motion-text-morph;
  animation-duration: 420ms;
  animation-timing-function: cubic-bezier(0.23, 1, 0.32, 1);
  animation-delay: 0ms;
  animation-fill-mode: both;
  will-change: transform, opacity;
  transform-origin: center;
}

@keyframes motion-text-morph {
  from {
    opacity: 0;
    transform: translateY(14px) scale(0.97);
  }

  to {
    opacity: 1;
    transform: translateY(0) scale(1);
  }
}

@media (prefers-reduced-motion: reduce) {
  .motion-card {
    animation-name: motion-text-morph-reduced;
    animation-duration: 180ms;
    animation-delay: 0ms;
    transform: none;
    animation-iteration-count: 1;
  }
}

@keyframes motion-text-morph-reduced {
  from {
    opacity: 0;
  }

  to {
    opacity: 1;
  }
}

Agent prompt

Use Text morph for a UI fragment: Text morph helps make information changes and visual details feel more refined. Animate transform and opacity, keep the duration at 420ms, use 28px of visual amplitude, add a 0ms delay, use soft easing (cubic-bezier(0.23, 1, 0.32, 1)), and include a reduced-motion fallback.

intent: entrancefeel: softcontext: card
Usage
  • Use it when you need to make information changes and visual details feel more refined.
  • Good for low- or medium-frequency UI changes that should stay short, clear, and interruptible.
  • Copy the prompt or CSS and hand it to an agent for implementation.
Examples
  • Preview Text morph on a card, list item, or lightweight panel.
  • Tune duration, travel, delay, and curve until Text morph matches the surrounding interface.
Review notes
  • Prefer transform and opacity so motion stays off layout and paint work.
  • Keep UI motion under 300ms; frequent feedback should be shorter.
  • Avoid scale(0) and UI ease-in; use a physical starting point and a strong ease-out curve.
Reduced motion

Under reduced motion, Text morph removes travel, rotation, or looping and keeps a short fade or state comparison.