Interactive entry

Hardware acceleration

Hardware acceleration helps turn motion judgment into actionable design engineering rules.

Active entry

Preview, parameters, and exports

Hardware acceleration helps turn motion judgment into actionable design engineering rules.

Animating transform and opacity lets the GPU keep motion smooth

Browse categories
Preview
Hardware acceleration
420ms
28px
0ms
soft
.motion-card {
  animation-name: motion-hardware-acceleration;
  animation-duration: 420ms;
  animation-timing-function: cubic-bezier(0.23, 1, 0.32, 1);
  animation-delay: 0ms;
  animation-fill-mode: both;
  will-change: transform, opacity;
  transform-origin: center;
}

@keyframes motion-hardware-acceleration {
  from {
    opacity: 0;
    transform: translateY(9px);
  }

  to {
    opacity: 1;
    transform: translateY(0) scale(1);
  }
}

@media (prefers-reduced-motion: reduce) {
  .motion-card {
    animation-name: motion-hardware-acceleration-reduced;
    animation-duration: 180ms;
    animation-delay: 0ms;
    transform: none;
    animation-iteration-count: 1;
  }
}

@keyframes motion-hardware-acceleration-reduced {
  from {
    opacity: 0;
  }

  to {
    opacity: 1;
  }
}

Agent prompt

Use Hardware acceleration for a UI fragment: Hardware acceleration helps turn motion judgment into actionable design engineering rules. Animate transform and opacity, keep the duration at 420ms, use 28px of visual amplitude, add a 0ms delay, use soft easing (cubic-bezier(0.23, 1, 0.32, 1)), and include a reduced-motion fallback.

intent: entrancefeel: softcontext: card
Usage
  • Use Hardware acceleration while reviewing motion risk.
  • Align designers, engineers, or agents around implementation standards.
  • Turn abstract motion principles into executable checks.
Examples
  • Use Hardware acceleration to evaluate whether a motion pattern affects comprehension, performance, or comfort.
  • Turn Hardware acceleration into an explicit review criterion during critique.
Review notes
  • Use Hardware acceleration as review language instead of relying on vague taste.
  • Check whether it serves orientation, feedback, continuity, performance, or comfort.
  • If it adds friction to high-frequency work, reduce or remove the related motion.
Reduced motion

Under reduced motion, the Hardware acceleration page keeps the static diagram and text relationships.