Interactive entry

Parallax

Parallax helps turn scroll position into directional visual feedback.

Active entry

Preview, parameters, and exports

Parallax helps turn scroll position into directional visual feedback.

Background and foreground move at different speeds while scrolling, creating depth

Browse categories
Preview
Parallax
420ms
28px
0ms
soft
.motion-card {
  animation-name: motion-parallax;
  animation-duration: 420ms;
  animation-timing-function: cubic-bezier(0.23, 1, 0.32, 1);
  animation-delay: 0ms;
  animation-fill-mode: both;
  will-change: transform, opacity;
  transform-origin: center;
}

@keyframes motion-parallax {
  from {
    opacity: 0;
    transform: translateY(28px);
  }

  to {
    opacity: 1;
    transform: translateY(0) scale(1);
  }
}

@media (prefers-reduced-motion: reduce) {
  .motion-card {
    animation-name: motion-parallax-reduced;
    animation-duration: 180ms;
    animation-delay: 0ms;
    transform: none;
    animation-iteration-count: 1;
  }
}

@keyframes motion-parallax-reduced {
  from {
    opacity: 0;
  }

  to {
    opacity: 1;
  }
}

Agent prompt

Use Parallax for a UI fragment: Parallax helps turn scroll position into directional visual feedback. Animate transform and opacity, keep the duration at 420ms, use 28px of visual amplitude, add a 0ms delay, use soft easing (cubic-bezier(0.23, 1, 0.32, 1)), and include a reduced-motion fallback.

intent: entrancefeel: softcontext: card
Usage
  • Use it when you need to turn scroll position into directional visual feedback.
  • Good for low- or medium-frequency UI changes that should stay short, clear, and interruptible.
  • Copy the prompt or CSS and hand it to an agent for implementation.
Examples
  • Preview Parallax on a card, list item, or lightweight panel.
  • Tune duration, travel, delay, and curve until Parallax matches the surrounding interface.
Review notes
  • Prefer transform and opacity so motion stays off layout and paint work.
  • Keep UI motion under 300ms; frequent feedback should be shorter.
  • Avoid scale(0) and UI ease-in; use a physical starting point and a strong ease-out curve.
Reduced motion

Under reduced motion, Parallax removes travel, rotation, or looping and keeps a short fade or state comparison.